
#ifndef wu_PIANO_H
#define wu_PIANO_H

#pragma once
#include "wuSkin.h"
#include "wuBaseControl.h"
#include "wuButton.h"

class wuPiano : public wuBaseControl
{
    public:
        wuPiano();
        ~wuPiano();

		void setBgSkin(ofImage *_skin, ofRectangle rect);
		void draw(bool bCambiazo);
		void touch(vector <ofPoint> * _fingerList);

		wuButton teclas[8];
};
#endif

